The eSports have become the main attraction of video games in recent years. This sports modality has managed to fill stadiums in order to witness the best teams on the planet.

Mental Health

On this occasion, we are talking about the Cloud9 team, one of the best-known teams in the gaming universe, which has created the ‘Presence of Mind’ initiative to raise awareness about the importance of the mental health of gamers and members of the video game community. The healthcare company Kaiser Permanente is also involved in this initiative.

Presence of Mind

Its objective is to help Cloud9 players themselves work on their own mental health and, subsequently, on their followers to tackle these types of problems and put aside those biases related to this area.

This initiative consists of three phases, the first is to provide help in the mental health of the players and the technical staff of Cloud 9; The second is the creation of a series on Twitch focused on raising awareness on this topic. Lastly, educate community moderators and create positive discussions related to mental health.

The Cloud9 League of Legends team will especially receive this type of aid since its division is one of the most demanding in the League of Legends Championship Series (LCS). Jack Etienne, the founder of Cloud9, explained in an interview on The Verge that “LOL players are under tremendous pressure in order to achieve success.”

This training would take place between the spring and summer seasons since its performance is lower compared to the rest of the year.

It is also a great help when sending this message to fans because Cloud9 has been part of the LCS since 2013 and has more than a million followers on social networks like Twitter.

A Series on Twitch

The two companies that are part of the initiative want to transmit this message on the Twitch streaming platform, one of the most used by many video game players.

As both parties have shown, the series will consist of players and Kaiser Permanente experts connecting in different episodes to talk about games and mental health.

They would also talk about how to deal with situations like the current one with regard to the COVID-19 pandemic. There is no official release date, but everything indicates that the series will be released in June.

“This initiative could not come at a time when support among all is now most needed,” said Jack Etienne.

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